See The Paths of Each Possible Passenger Journey on Star Wars: Galactic Starcruiser

Shannen Ace

A map of the narrative structure of Galactic Starcruiser

See The Paths of Each Possible Passenger Journey on Star Wars: Galactic Starcruiser

Shannen Ace

A map of the narrative structure of Galactic Starcruiser

See The Paths of Each Possible Passenger Journey on Star Wars: Galactic Starcruiser

During the 2022 Game Developers Conference, Disney shared charts mapping the possible passenger journeys and the narrative structure of Star Wars: Galactic Starcruiser. This article will contain spoilers for the experience.

A map of the possible passenger journeys on Galactic Starcruiser
Source: Game Developers Conference

The passenger journey map shows how guests go from just a passenger to a hero through six possible paths. Each path is connected to another, for three full stories.

The Resistance and First Order are connected, the Smuggler and Rom-Com stories are connected, and the Force and Heist stories are connected.

This means that if you choose to help either the Resistance or First Order (or work both sides), you will likely get a good idea of that entire general story. However, you would likely miss out on a lot of elements of the Smuggler/Rom-Com and Force/Heist stories.

A map of the narrative structure of Galactic Starcruiser
Source: Game Developers Conference

The narrative structure chart goes deeper into when story moments happen. Each journey is represented by a symbol. The Resistance and First Order are represented by their respective logos, and the Force story is represented by the Jedi logo. The Smuggler story is represented by a square-shaped symbol, the Rom-Com by an image of the two lovers back-to-back, and the Heist by a triangular symbol.

Each story moment is split up by location, “act,” and activity. There are three “acts,” the first one called “character intros & set up.” This act takes place on the first day of the voyage. The second act is “missions,” taking place during the planet visit on the second day. The final act is the finale, taking place on the evening of the second day.

The locations listed on the chart are Batuu, lounge, bridge, atrium, TSR (table-service restaurant), engineering room, and training pod. The activities along the top of the chart are arrival, muster, program, dinner, planet visit, and departure — with program and dinner repeated.

Two or three symbols are shown next to each other in each row and column, matching up with an activity and location. For example, the First Order and Resistance symbols are both shown in the Atrium during the Muster, meaning that story moments for those happen there during that activity. All the symbols are shown under “planet visit” and Batuu during act 2: missions. Different symbol combinations are shown in different locations during programming. Lines connect the clusters of symbols to show how the entire narrative flows and connects.

Here is a more in-depth breakdown of the chart:

Act 1: Character Intros & Set Up (Day 1)

  • Arrival, Atrium
  • Muster, Atrium: First Order and the Resistance
  • Pre-Dinner Programs
    • Lounge: Smuggler and Rom-Com
    • Bridge: Heist and Resistance
    • Atrium: First Order and Smuggler
    • Engineering Room: Resistance and First Order
    • Training Pod: The Force and Resistance
  • Dinner: Resistance, First Order, and Smuggler
  • Post-Dinner Programs
    • Lounge: Resistance and First Order
    • Bridge: Heist and Resistance
    • Atrium: Smuggler and Rom-Com
    • Engineering Room: First Order and Smuggler
    • Training Pod: The Force and Resistance

Act 2: Missions (Day 2)

  • Planet Visit, Batuu: all stories
  • Atrium: Resistance and First Order
  • TSR: Smuggler and Rom-Com

Act 3: Finale (Day 2)

  • Pre-Dinner Programs
    • Lounge: Smuggler*
    • Bridge: Heist and Resistance
    • Atrium: First Order and Smuggler
    • Engineering Room: Resistance and First Order
    • Training Pod: The Force and Resistance
  • Dinner: Resistance, First Order, Rom-Com
  • Post-Dinner Programs
    • Lounge: Resistance and First Order
    • Bridge: Heist and Resistance
    • Atrium: Smuggler and Rom-Com
    • Engineering Room: First Order and Smuggler
    • Training Pod: The Force and Resistance

Day 3

  • Depart, Atrium

*There is a ship logo pictured next to the Lounge at this time.

For a full guide to the Star Wars: Galactic Starcruiser, click here.

For our honest, in-depth review, click here.

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1 thought on “See The Paths of Each Possible Passenger Journey on Star Wars: Galactic Starcruiser”

  1. I love the concept of this multi mission option experience! I could see this easily applied to something for Marvel with a SHIELD Hellicarrier or X-Men Mansion immersive adventure (assuming Marvel and Disney has the budget and space for it) with things like Blue Team vs Gold Team or different SHIELD positions and Avenger as guests to select what sections of SHIELD, the Avengers or X-Men most appeal to them, or even take a page from the First Order missions and allow guests to work with Magneto and the Brotherhood or Loki and the Skrulls. Maybe eventually Disney could even apply this concept to locations around the world and away from the parks?

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