New Renderings Give Fresh Look at Universal Studios’ Proposed Frisco Park Ahead of City Council Zoning Permit Vote Tomorrow

Justin Topa

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New Renderings Give Fresh Look at Universal Studios’ Proposed Frisco Park Ahead of City Council Zoning Permit Vote Tomorrow

As city council members prepare to vote on the zoning permit for a new, family-oriented Universal theme park planned for Frisco, Texas tomorrow, renderings that will be presented at the meeting give a fresh look at Universal Studios’ potential skyline.

Universal Studios Frisco

In a simulated map rendering prepared for tomorrow’s zoning permit meeting, a birdseye view shows proposed parking areas leading to the hotel area at the front of the park. Beyond the hotel, the proposed Universal Studios theme park area features two 100′ non-habitable structures.

The renderings also include two 80-foot attractions as part of the package being presented to the Frisco City Council at a meeting.

Universal Studios Frisco 3

Looking northeast from King George Lane, guests will be able to see two towering structures above the tree line and hotel. In this particular rendering, it looks like two possible locations for castle turrets or towers. The renderings may fuel rumors of a potential Hogwarts Castle, but it is unclear whether the Frisco-based Universal Studios park will feature the Wizarding World of Harry Potter.

Universal Studios Frisco 4

Concept art for the theme park is subject to change, but a previous rendering appears to show a Dreamworks-themed park which would seemingly leave the Wizarding World out altogether. The concept art below shows a hotel with clouds on the ground and what looks like the DreamWorks logo at the park entrance.

Universal Parks Resorts Plans to Bring New Concept for Families with Young Children to Frisco 1200x728 1

There are four colorful lands featured in this concept art, also all seemingly inspired by DreamWorks properties. Camp Cretaceous (an animated “Jurassic World” spinoff) is in the top left and “Shrek” is in the top right. The other two lands appear to be “Trolls” and “Madagascar.”

The Frisco City Council and its planning and zoning committee were originally scheduled to vote on the permits required on February 7. The vote was postponed to February 21 and then postponed a second time to March 7. A traffic analysis regarding the new park was also released and updated this month. The proposed park is anticipated to attract 7,500 guests on an average day & 20,000 on peak days and will hire at least 643 Team Members. 

Several residents living in the Cobb Hill neighborhood, near the park’s proposed location, have been speaking out against the new park. Steve Cone, a member of the planning and zoning committee and Cobb Hill resident, said it’s important to educate Frisco’s citizens about the theme park as well as listen to their concerns. More information about the park will be made available during a public presentation tomorrow night.

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1 thought on “New Renderings Give Fresh Look at Universal Studios’ Proposed Frisco Park Ahead of City Council Zoning Permit Vote Tomorrow”

  1. With it clearly being DreamWorks themed, the castle turret is most likely part of the kingdom of Far Far Away. Although, it’s location in the concept is on the north side, while the sight line renderings show its installation on the south side.

    Also, I don’t know if these trees are really going to be this tall. There are A TON of trees, and they make it seem as if they are planting 10yo trees. Historically, developers in the area will terraform the land completely, voiding it and everything of life, then plant dinky little 6-8 foot trees. They will look amazing in 20 years, but those residents, who don’t remember how teeny tiny their trees were when they were originally planted will still be annoyed.

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